Add rewarded ads that grow your app instead of just filling slots.
Drop in the Appaloo SDK to show opt-in rewarded ads — hand out coins, lives, or power-ups — and every impression you serve promotes your own app across the network.
Rewarded ads are the most player-friendly ad format there is: users choose to watch in exchange for something they want — coins, an extra life, a power-up — so they convert well without hurting retention. Appaloo gives you rewarded (and interstitial) ads through a simple SDK, but with a twist: instead of only earning ad revenue, every ad you serve earns reach that promotes your own app.
Rewarded ads usually only do half the job
Most rewarded-ad SDKs are pure monetization — they pay you per view and stop there. That helps revenue but not discovery. If you also need more users, the same rewarded placement can do double duty: reward your players and grow your install base.
Add rewarded ads in three steps
Integrate the SDK
Add the Appaloo Swift Package (iOS) or Maven dependency (Android). Construct an AppalooClient with your ad ID.
Show a rewarded ad
Call loadRewarded from your activity or view controller. Ads render in a hosted WebView, so behaviour is identical across platforms.
Grant the reward
Gate the reward on onAdFinished — it fires only after the user has fully watched. Meanwhile the impression earns you reach.
What you get
Player-friendly by default
Opt-in rewarded ads users actually choose to watch, plus clean interstitials for between screens.
One renderer, both platforms
iOS and Android SDKs share a hosted media player, so an ad looks and behaves the same everywhere.
Reward on completion
onAdFinished only fires after a full view, so you never credit a reward for a skipped ad.
Every view earns reach
Serving ads builds karma that promotes your app — the placement grows your users, not just your revenue.
Frequently asked questions
What are rewarded ads?
Rewarded ads are opt-in placements where a user chooses to watch an ad (usually a short video or full-screen unit) in exchange for an in-app reward — coins, lives, hints, or power-ups. Because they’re voluntary, they convert well and don’t frustrate players.
How do I add rewarded ads to my iOS or Android app?
Add the Appaloo SDK (Swift Package for iOS, Maven dependency for Android), construct an AppalooClient with your ad ID, and call loadRewarded. Full setup, callbacks, and code samples are in the SDK docs.
When should I grant the reward?
Only inside the onAdFinished callback, which fires after the user has fully viewed the ad. onAdLoaded fires when the ad is shown, before it’s watched, so don’t credit there.
Do Appaloo’s rewarded ads pay me money?
No — Appaloo trades reach, not revenue. Each rewarded impression you serve earns karma that promotes your own app across the network, so the return is installs rather than a cash payout.
Add rewarded ads that grow your app
Reward your players and earn reach — from one SDK.
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